P+ - Donkey Kong - Subaction - LightThrowAirHi

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Stats

IASA: 24
Subaction Index: 0x10a

Scripts

Main

  1. FrameSpeedModifier { multiplier: 1.15, unk: 0 }
  2. AsyncWait(8.0)
  3. UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(37.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
  4. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  5. AsyncWait(24.0)
  6. AllowInterrupts

GFX

    SFX

      Other

      1. Goto(LightThrowHi Other 0x4478)